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Wiki.garrysmod.com is a subdomain of garrysmod.com, which was created on 2005-01-19,making it 19 years ago.

Description:Welcome to the Garry's Mod Wiki. Here you will find tutorials, resources and documentation about Garry's Mod and its Lua API. The wiki is a public resource and maintained by Facepunch and the...

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Garry’s Mod Wiki Home / Garry’s Mod Wiki View Edit History Garry’s Mod Wiki Welcome! Welcome to the Garry’s Mod Wiki. Here you will find tutorials, resources and documentation about Garry’s Mod and its Lua API . The wiki is a public resource and maintained by Facepunch and the community. Want to make your own changes to the wiki? Check out the Contributing section below. Next Update Current game discussion as well as update progress can be found on Discord . You can help test changes for the next update on the Dev beta branch through Steam. The Garry’s Mod Lua Source Code is available on GitHub . To report bugs please visit the Garry’s Mod Issue tracker . To request features please visit the Garry’s Mod Request tracker . Contributing Please coordinate your changes with all editors in the Official Garry’s Mod Discord Server ( #wiki channel) Please check these links before contributing to the wiki: Editing The Garry’s Mod Wiki Wiki Markdown Syntax Wiki discussion and coordination ( #wiki channel) Learning Read this if you want to start with Lua: Lua Tutorial Start Pure Lua Resources Official Reference Manual (5.1) - This is the version Garry’s Mod utilizes. Programming in Lua Book Lua-Users.org Lua Tutorial Programming Gems - Book Sample Learn X in Y minutes - Lua Garry’s Mod Lua (GLua) Resources Lua Editors - A list of IDEs, text editors and plugins to assist with GLua development GLua Docs - Alternative website for this wiki, could be outdated YouTube Tutorials DanFMN Code Blue SimonovaSKS - SWEPs & modeling Erigitic - Gamemode Scripting OmniGames - Gamemode Scripting / Advanced GLua Source Engine Resources Valve Developer Wiki - Official website for all things Source Engine Source SDK 2013 - Source SDK 2013 mod base source code Source Engine Discord Page views: 13,495,631 Updated: Last Week Account Management Log In Create Account Special Pages Recent Changes Unlisted Pages Errored Pages List of Pages Wiki List Garry’s Mod Rust Steamworks Wiki Help S&box Garry’s Mod Wiki Player Guides Getting Started 13 Addons Addons Menu Addons Usage FAQ Finding a Multiplayer Game How To - Physics Gun (Physgun)Opening The Spawnmenu Problems Menu Quick Start Spawning Props The Context Menu Using Tools Sandbox Tools 3 Balloons Axis Remover Game Modes 4 DarkRP Prop Hunt Sandbox Trouble In Terrorist Town Server Hosting 9 Downloading and Hosting a Dedicated Server Downloading Game Content Linux Dedicated Server Hosting Loading Screen Mounting Content Server Operator Rules Serving Content Steam Game Server Accounts Workshop for Dedicated Servers Other Topics 7 Achievements Command Line Parameters ConVars In Garrysmod Crash Reporting Dev Branch Update Preview Changelog Using The Kinect Developer Guides Getting Started 10 Operators & Aliases Auto Refresh/HotLoading Global Variables Lua Editors Lua Error Explanation Lua Folder Structure Lua Loading Order References States / Realms Understanding AddCSLuaFile and include Lua Programming 25 Basics - Getting Started Concepts - Any Type Concepts - BaseClasses Concepts - Boolean Values Concepts - Conditional Flow Control Concepts - Functions Concepts - nil Value Concepts - No value Concepts - Not a Number (NaN) Concepts - self Concepts - Tables and Arrays Concepts - Threads Concepts - Userdata Concepts - Variable Argument Count (varargs) Concepts - Variables Ircalladdr Functions Meta Tables Metamethods Numbers & Integers Object Oriented Lua Patterns Prototype Functions Tables - Pitfalls and Bad Habits Tables - Value Indexed Lists Tutorials - Trigonometry Game Systems 10 Console Command Auto-completion Console Commands Console Variables Editable Entities Entity Driving File Based Storage Hook Library Usage Net Library Example Net Library Usage Networking Options, Limits and Errors Gamemode Creation 6 Game Movement Gamemode Creation Player Classes Prediction Prediction Examples Using Viewmodel Hands HUD and User Interface 15 Addon Localization Advanced Chatbox Basic Chatbox Basic Scoreboard Creation Custom SpawnMenu Derma Basic Guide Derma Skin Creation Drag and Drop for VGUI Gradients Grid-Based Inventory System How to Create a Font and Find its Name Panel Customization SourceScheme Tool Information Display VGUI Creating Custom Elements Scripted Entities and Weapons 9 BaseAnimatingOverlay Controlling Entity Transmission Creating Custom Entities/Entity Custom Entity Fields Fake Scripted Entity Creation Hold Types Networking Variables on Entities Scripted Entities Tutorials - Chair Throwing Gun NPCs and AI 2 NextBot NPC Creation Simple Pathfinding Map and Level Design 3 Custom Entity Inputs And Outputs Map Lua Sandbox Specific Mapping Models, Textures and Animation 6 Important Filetypes Materials and Textures Player Animations Player model compilation Player model LOD settings ValveBiped Bones Addons and Steam Workshop 4 Steam Workshop Rules Workshop Addon Creation Workshop Addon Updating Writing For Workshop Binary Modules 5 C Lua: Functions Creating Binary Modules: CMake Creating Binary Modules: Premake Detouring Functions with Binary Modules Setting Visual Studio Up for Making Binary Modules Other Topics 12 Calling net.Start with unpooled message name Creating Looping Sounds Delays and Cooldowns Kinect developing Lua Error Logging Material Parameters Render Reference - Beams Render Reference - Min/Mag Texture Filters Render Reference - Render Targets Render Reference - Stencils Vehicle Scripts Information Wiki Search Tags Developer Reference Globals 327 BRANCH AccessorFunc Add_NPC_Class AddBackgroundImage AddConsoleCommand AddCSLuaFile AddonMaterial AddOriginToPVS AddPropsOfParent AddWorldTip Angle AngleRand assert BroadcastLua BuildNetworkedVarsTable CanAddServerToFavorites CancelLoading ChangeBackground ChangeTooltip ClearBackgroundImages ClearLuaErrorGroup ClearProblem ClientsideModel ClientsideRagdoll ClientsideScene CloseDermaMenus collectgarbage Color ColorAlpha ColorRand ColorToHSL ColorToHSV CompileFile CompileString ConVarExists CreateClientConVar CreateContextMenu CreateConVar CreateMaterial CreateNewAddonPreset CreateParticleSystem CreateParticleSystemNoEntity CreatePhysCollideBox CreatePhysCollidesFromModel CreateSound CreateSprite CurTime DamageInfo DebugInfo DEFINE_BASECLASS DeleteAddonPreset DeriveGamemode Derma_Anim Derma_DrawBackgroundBlur Derma_Hook Derma_Install_Convar_Functions Derma_Message Derma_Query Derma_StringRequest DermaMenu DisableClipping DOF_Kill DOF_Start DOFModeHack DoStopServers DrawBackground DrawBloom DrawBokehDOF DrawColorModify DrawMaterialOverlay DrawMotionBlur DrawSharpen DrawSobel DrawSunbeams DrawTexturize DrawToyTown DropEntityIfHeld DTVar_ReceiveProxyGL DynamicLight DynamicMaterial EffectData Either EmitSentence EmitSound EndTooltip Entity error ErrorNoHalt ErrorNoHaltWithStack EyeAngles EyePos EyeVector FindMetaTable FindTooltip FireAddonConflicts FireProblem FireProblemFromEngine Format FrameNumber FrameTime GameDetails gcinfo GenerateSpawnlistFromPath GetAddonStatus GetAPIManifest GetConVar GetConVar_Internal GetConVarNumber GetConVarString GetDefaultLoadingHTML GetDemoFileDetails GetDownloadables getfenv GetGlobal2Angle GetGlobal2Bool GetGlobal2Entity GetGlobal2Float GetGlobal2Int GetGlobal2String GetGlobal2Var GetGlobal2Vector GetGlobalAngle GetGlobalBool GetGlobalEntity GetGlobalFloat GetGlobalInt GetGlobalString GetGlobalVar GetGlobalVector GetHostName GetHUDPanel GetLoadPanel GetLoadStatus GetMapList getmetatable GetOverlayPanel GetPlayerList GetPredictionPlayer GetRenderTarget GetRenderTargetEx GetSaveFileDetails GetServers GetTimeoutInfo GetViewEntity GMOD_OpenURLNoOverlay HSLToColor HSVToColor HTTP include IncludeCS ipairs isangle isbool IsColor IsConCommandBlocked IsEnemyEntityName isentity IsFirstTimePredicted IsFriendEntityName isfunction IsInGame IsInLoading ismatrix IsMounted isnumber ispanel IsServerBlacklisted isstring istable IsTableOfEntitiesValid IsUselessModel IsValid isvector JoinServer JS_Language JS_Utility JS_Workshop Label LanguageChanged Lerp LerpAngle...

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